SDL Games Programing
I have recently been working on a remake of the Nintendo classic "Mario". The remake is written in C++ using the SDL library. SDL stands for Simple DirectMedia Layer. Although I am writing and testing the code on Linux at the moment, I hope the game to be cross-platform if ever completed. ;)
In my search for documentation for SDL, as well as the excellent documentation found at www.libsdl.org I found a site called Lazy Foo' Productions. This site hosts an excellent games tutorial for people who may not have very much experience in game writing. Highly recommended: http://lazyfooproductions.com/SDL_tutorials/index.php
In my search for documentation for SDL, as well as the excellent documentation found at www.libsdl.org I found a site called Lazy Foo' Productions. This site hosts an excellent games tutorial for people who may not have very much experience in game writing. Highly recommended: http://lazyfooproductions.com/SDL_tutorials/index.php

2 Comments:
How is Mario going sir?
By
James Knowles, At
1:21 PM
Errr, kinda slowed up a bit to be honest. Most of the physics are working like run/ jump/ fall. I may finish it one day!
By
Tris, At
2:03 PM
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